(Conveniently, this will eventually give you a hint about how to deal with the anglerfish. Since there’s nothing else you can do here, let’s pursue the other rumors - specifically, finding Riebeck at the Southern Observatory on Brittle Hollow. We can’t explore any deeper, though, because of the anglerfish. We haven’t learned anything really concrete here, except that the Dark Bramble has some sort of teleporting ability. (You saw a small example of one back in the Observatory on Timber Hearth.) What have we learned? // What’s next? … where you get eaten by a gigantic anglerfish. Mobius Digital/Annapurna Interactive via Polygon If - and you don’t have to because we did it for you - you fly to Dark Bramble and follow Feldspar’s harmonica on your signal scope, you’ll head toward the center of the planet … If you follow the harmonica signal to Dark Bramble, you’ll get eaten. You’ll also get a duplicate signal error from your scout - it seems to be both inside the seed and on Dark Bramble itself. He won’t have many answers, but he’ll hint that you could fire a scout inside.ĭo that, and you’ll learn that the seed is bigger on the inside. Land nearby, walk down, and talk to Tektite about the Dark Bramble seed there. You’re looking for the smoking crater at the north pole. ![]() Hop back across to Timber Hearth in your ship. Follow the harmonica signal to the crater at Timber Hearth’s north pole. Selecting Dark Bramble > SpawnPointDB will put you just. While still in free-cam, press Escape, Teleport to, and select a destination that does not end in 'Dimension' (these are all within Dark Bramble). Harmonica signalįrom the Lunar Lookout on the Attlerock, your signal locator picked up Feldspar’s harmonica signal on Dark Bramble, but also back on Timber Hearth. Holding Shift sprints the camera, Keypad-Enter moves it very quickly, and Keypad-Plus moves it very slowly. We’ll go look for Riebeck in a different guide, but let’s investigate that harmonica signal first. Mobius Digital/Annapurna Interactive via PolygonĪfter investigating the Attlerock, your ship’s log will look something like this. We’ll focus on the harmonica signal rumor first. Attlerock rumors // Harmonica signal Your ship’s log after visiting the Attlerock. We’ll get a clue about why it seems to be coming from two places, but we won’t be able to solve the mystery yet. This guide will follow Feldspar’s harmonica signal rumor. Use a variety of unique gadgets to probe your surroundings, track down mysterious signals, decipher ancient alien writing, and roast the perfect marshmallow.After you visit the Attlerock in Outer Wilds, you’ll have a couple new rumors and hints about where to go next. Strap on your hiking boots, check your oxygen levels, and get ready to venture into space. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators. Every secret is guarded by hazardous environments and natural catastrophes. Giants Deep is a planet swirling with tornadoes that shoot elements of the surface into space before gravity crashes back down to the surface. Visit an underground city before it’s swallowed by sand, or explore the surface of a planet as it crumbles beneath your feet. The planets of Outer Wilds are packed with hidden locations that change with the passage of time. What lurks in the heart of the ominous Dark Bramble? Who built the alien ruins on the Moon? Can the endless time loop be stopped? Answers await you in the most dangerous reaches of space. ![]() ![]() You’re the newest recruit of Outer Wilds Ventures, a fledgling space program searching for answers in a strange, constantly evolving solar system. Outer Wilds is an open world mystery about a solar system trapped in an endless time loop.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |